android: the real client — backend, notifications, Live Update, Glyph

The app module was a design gallery: tokens, type and a dial, with no backend,
no notification and nothing driving the rear matrix. This is the rest of it.

**One engine, three views.** `TimerEngine` lives on the Application, not in a
ViewModel, because the Compose screen, the foreground service's notification
and the Glyph must show the *same* second. Two engines polling the same backend
drift apart within seconds and the user sees a notification disagreeing with
the dial. It polls, ticks from a monotonic anchor, and puts every reply through
`:core`'s `reconcile`.

`pomodoro.state()` does not finish an interval whose time is up — it reports
`remaining_seconds = 0` and waits for a client to call `complete`. The tick
loop does, behind the same re-entry guard `desktop/controller.py` uses, since
without one a 1 Hz tick at zero fires `complete` every second until the reply
lands.

**Notifications.** Two channels, because the running interval must be silent
and its *end* must not; one channel cannot be both, and a user who silences a
buzzing countdown has silenced the only part that mattered. The ongoing one is
an Android 16 Live Update: promotion needs `setOngoing` + `setRequestPromotedOngoing`
+ a `ProgressStyle`, and missing any one renders it as an ordinary notification
with no error and no log. Its segments come from `:core`'s `dialTickCount`, so
the status bar, the dial and the Glyph ring agree on what one tick is worth.

**Glyph.** `GlyphMatrixManager.init()` binds `com.nothing.thirdparty/.GlyphService`
and *discards* the boolean `bindService` returns — so on Android 11+ a missing
`<queries>` entry makes the package invisible, the bind silently fail, and the
matrix stay dark with no exception, no log and `onServiceConnected` never
arriving. That was the whole of "the glyph does not work". The manifest now
declares it and `MatrixGlyphDisplay` checks visibility itself rather than
leaving the next person with the same dead end.

The SDK's licence forbids redistribution (clause 2.1(c)), so the .aar stays
git-ignored and `fetch-glyph-sdk.sh` downloads it. Without it a second source
set compiles a no-op display: the app builds, installs and runs with an inert
rear panel, which is also the correct behaviour on any phone that is not a
Nothing.

Verified on the device (Phone (3), Android 16), debug and release: onboarding
against kadence.timka.su, the Live Update with `shortCriticalText` and a 600s
progress track, the matrix accepting 625-dot frames, tasks opening in the Jira
app, and R8 leaving the DTOs decodable. 225 tests, none needing a device.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
This commit is contained in:
timka123andClaude Opus 5 committed 2026-10-19 16:05:13 +03:00
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# R8 is on for release (app/build.gradle.kts). Three things need keeping.
# 1. kotlinx.serialization. The plugin generates a `Companion.serializer()` per
# @Serializable class and reaches it reflectively; without these the DTOs decode to
# nothing at runtime and every screen is empty, with no error that names the cause.
-keepattributes *Annotation*, InnerClasses
-dontnote kotlinx.serialization.**
-keepclassmembers class tech.kadence.android.data.dto.** {
*** Companion;
}
-keepclasseswithmembers class tech.kadence.android.data.dto.** {
kotlinx.serialization.KSerializer serializer(...);
}
-keep,includedescriptorclasses class tech.kadence.android.data.dto.**$$serializer { *; }
# 2. Nothing's Glyph SDK. The matrix is driven over AIDL and the shell instantiates
# our toy service by name from the manifest, so neither end can be renamed.
-keep class com.nothing.ketchum.** { *; }
-keep class com.nothing.thirdparty.** { *; }
-keep class tech.kadence.android.glyph.KadenceGlyphToy { *; }
# 3. OkHttp ships optional hooks for platforms we do not target; R8 warns about the
# missing classes rather than the reachable code.
-dontwarn okhttp3.internal.platform.**
-dontwarn org.conscrypt.**
-dontwarn org.bouncycastle.**
-dontwarn org.openjsse.**