android: the real client — backend, notifications, Live Update, Glyph

The app module was a design gallery: tokens, type and a dial, with no backend,
no notification and nothing driving the rear matrix. This is the rest of it.

**One engine, three views.** `TimerEngine` lives on the Application, not in a
ViewModel, because the Compose screen, the foreground service's notification
and the Glyph must show the *same* second. Two engines polling the same backend
drift apart within seconds and the user sees a notification disagreeing with
the dial. It polls, ticks from a monotonic anchor, and puts every reply through
`:core`'s `reconcile`.

`pomodoro.state()` does not finish an interval whose time is up — it reports
`remaining_seconds = 0` and waits for a client to call `complete`. The tick
loop does, behind the same re-entry guard `desktop/controller.py` uses, since
without one a 1 Hz tick at zero fires `complete` every second until the reply
lands.

**Notifications.** Two channels, because the running interval must be silent
and its *end* must not; one channel cannot be both, and a user who silences a
buzzing countdown has silenced the only part that mattered. The ongoing one is
an Android 16 Live Update: promotion needs `setOngoing` + `setRequestPromotedOngoing`
+ a `ProgressStyle`, and missing any one renders it as an ordinary notification
with no error and no log. Its segments come from `:core`'s `dialTickCount`, so
the status bar, the dial and the Glyph ring agree on what one tick is worth.

**Glyph.** `GlyphMatrixManager.init()` binds `com.nothing.thirdparty/.GlyphService`
and *discards* the boolean `bindService` returns — so on Android 11+ a missing
`<queries>` entry makes the package invisible, the bind silently fail, and the
matrix stay dark with no exception, no log and `onServiceConnected` never
arriving. That was the whole of "the glyph does not work". The manifest now
declares it and `MatrixGlyphDisplay` checks visibility itself rather than
leaving the next person with the same dead end.

The SDK's licence forbids redistribution (clause 2.1(c)), so the .aar stays
git-ignored and `fetch-glyph-sdk.sh` downloads it. Without it a second source
set compiles a no-op display: the app builds, installs and runs with an inert
rear panel, which is also the correct behaviour on any phone that is not a
Nothing.

Verified on the device (Phone (3), Android 16), debug and release: onboarding
against kadence.timka.su, the Live Update with `shortCriticalText` and a 600s
progress track, the matrix accepting 625-dot frames, tasks opening in the Jira
app, and R8 leaving the DTOs decodable. 225 tests, none needing a device.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
This commit is contained in:
timka123andClaude Opus 5 committed 2026-10-19 16:05:13 +03:00
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@@ -1,4 +1,30 @@
<?xml version="1.0" encoding="utf-8"?>
<resources>
<string name="app_name">Kadence</string>
<!-- Notification channels. Two, because they want opposite settings: the
running timer must never make a sound, and the interval's end must. -->
<string name="channel_timer_name">Running interval</string>
<string name="channel_timer_description">
The live countdown while a focus interval or break is running. Silent.
</string>
<string name="channel_alarm_name">Interval finished</string>
<string name="channel_alarm_description">
Rings when a focus interval or break reaches zero.
</string>
<!-- Notification actions. -->
<string name="action_pause">Pause</string>
<string name="action_resume">Resume</string>
<string name="action_finish">Finish</string>
<string name="action_extend">+5 min</string>
<string name="action_start_break">Start break</string>
<string name="action_start_focus">Start focus</string>
<!-- The Glyph Toy, as Nothing's Glyph Toys settings list shows it. -->
<string name="toy_name">Kadence</string>
<string name="toy_summary">
The running interval on the rear matrix: minutes and seconds inside a
draining ring, or today\'s pomodoros against your goal when nothing is running.
</string>
</resources>