Files
kadence/desktop/kadence_desktop/qml/MiniTimer.qml
T
timka123 77b26757bf refactor: enhance TimerPage layout and functionality; update theme and tokens for improved design consistency
- Refactored TimerPage component to improve layout and user experience.
- Updated theme configuration to utilize design tokens for better maintainability.
- Introduced new tokens for colors and typography to align with design principles.
- Simplified state management and improved timer functionality.
- Enhanced accessibility and responsiveness of UI elements.
2026-10-18 23:57:36 +03:00

242 lines
9.0 KiB
QML

// The floating mini timer.
//
// A small pill you keep in a corner while you work: the countdown, what you are
// working on, and the three controls you actually reach for. It appears on
// demand (tray, Ctrl+M, the D-Bus verb) and — if you let it — by itself
// whenever an interval is running and the main window is out of the way.
//
// Everything has its own row. An earlier version saved space by swapping the
// task line for the controls on hover and by drawing the progress bar over the
// bottom edge; both of those put things on top of each other, and a timer you
// have to hover to operate is a timer you cannot operate at a glance.
//
// Dragging uses the compositor's own move (`startSystemMove`), the only thing
// that works on Wayland, and the window refuses keyboard focus rather than
// being a `Qt.Tool` — Qt hides tool windows whenever the application is
// deactivated, which made this one vanish on every click in another app.
import QtQuick
import QtQuick.Controls
import QtQuick.Layouts
import QtQuick.Window
import "."
Window {
id: mini
width: 252
height: card.implicitHeight + 12
color: "transparent"
// KWin's rule matches a substring of this, so it must stay distinct from
// the main window's caption. Qt appends " — Kadence" to it.
title: "Kadence mini"
flags: Qt.Window | Qt.FramelessWindowHint | Qt.WindowStaysOnTopHint
| Qt.WindowDoesNotAcceptFocus
readonly property color accent: Theme.kindColor(controller.kind)
readonly property bool paused: controller.status === "paused"
// Placement is decided in app.py: it is the only piece that knows about
// screens, and on Wayland it has to go through a KWin rule anyway.
onXChanged: saveTimer.restart()
onYChanged: saveTimer.restart()
Timer {
id: saveTimer
interval: 800
onTriggered: if (mini.visible) controller.saveMiniPosition(mini.x, mini.y)
}
// A small pill button. `filled` marks the one action you want by default —
// Resume when paused, Start when idle.
component MiniButton: Rectangle {
id: button
property string label: ""
property bool filled: false
signal clicked()
implicitWidth: buttonText.implicitWidth + 18
implicitHeight: 24
radius: 7
color: filled
? (buttonHover.hovered ? Qt.lighter(mini.accent, 1.08) : mini.accent)
: (buttonHover.hovered ? Qt.alpha(mini.accent, 0.12) : "transparent")
border.width: filled ? 0 : 1
border.color: buttonHover.hovered ? mini.accent : Theme.rule
Behavior on color { ColorAnimation { duration: 110 } }
Label {
id: buttonText
anchors.fill: parent
text: button.label
color: button.filled ? "white" : Theme.ink
font.pixelSize: 11
font.weight: button.filled ? Font.DemiBold : Font.Normal
font.family: Theme.sansFamily
horizontalAlignment: Text.AlignHCenter
verticalAlignment: Text.AlignVCenter
}
HoverHandler { id: buttonHover; cursorShape: Qt.PointingHandCursor }
TapHandler { onTapped: button.clicked() }
}
Rectangle {
id: card
anchors.fill: parent
anchors.margins: 6
radius: 14
color: Theme.surface
border.width: 1
border.color: Theme.rule
implicitHeight: body.implicitHeight + 24 + progressLane.height + 5
HoverHandler { id: hover }
DragHandler {
target: null
grabPermissions: PointerHandler.CanTakeOverFromAnything
onActiveChanged: if (active) mini.startSystemMove()
}
TapHandler {
acceptedButtons: Qt.LeftButton
onDoubleTapped: controller.showWindowRequested()
}
ColumnLayout {
id: body
anchors.left: parent.left
anchors.right: parent.right
anchors.top: parent.top
anchors.margins: 12
spacing: 3
// ---- state -------------------------------------------------------
RowLayout {
Layout.fillWidth: true
spacing: 7
Rectangle {
width: 6; height: 6; radius: 3
color: controller.running ? mini.accent : Theme.faint
SequentialAnimation on opacity {
running: controller.running && !mini.paused
loops: Animation.Infinite
NumberAnimation { to: 0.3; duration: 900 }
NumberAnimation { to: 1.0; duration: 900 }
}
}
Label {
text: (controller.running ? controller.kindLabel : "Idle").toUpperCase()
+ (mini.paused ? " · PAUSED" : "")
color: mini.paused ? Theme.amber : (controller.running ? mini.accent : Theme.muted)
font.pixelSize: 9
font.letterSpacing: 1.2
font.weight: Font.DemiBold
font.family: Theme.sansFamily
Layout.fillWidth: true
elide: Text.ElideRight
}
Label {
text: controller.completedToday + "/" + controller.goal
color: Theme.faint
font.pixelSize: 10
font.family: Theme.sansFamily
}
Label {
text: "✕"
color: closeHover.hovered ? Theme.ink : Theme.faint
font.pixelSize: 11
opacity: hover.hovered ? 1 : 0.35
Behavior on opacity { NumberAnimation { duration: 120 } }
HoverHandler { id: closeHover; cursorShape: Qt.PointingHandCursor }
TapHandler { onTapped: controller.setMiniVisible(false) }
}
}
// ---- the time ----------------------------------------------------
Label {
text: controller.clockText
color: Theme.ink
opacity: mini.paused ? 0.55 : 1
font.pixelSize: 32
font.family: Theme.displayFamily
font.letterSpacing: -1
Layout.topMargin: -2
Behavior on opacity { NumberAnimation { duration: 150 } }
}
// ---- what you are on ---------------------------------------------
Label {
Layout.fillWidth: true
text: controller.taskTitle !== ""
? controller.taskTitle
: (controller.running ? "no task attached" : "double-click to open Kadence")
color: Theme.muted
font.pixelSize: 11
font.family: Theme.sansFamily
elide: Text.ElideRight
}
// ---- controls, always visible --------------------------------------
RowLayout {
Layout.fillWidth: true
Layout.topMargin: 4
spacing: 6
MiniButton {
label: mini.paused ? "Resume" : "Pause"
filled: mini.paused
visible: controller.running
onClicked: mini.paused ? controller.resume() : controller.pause()
}
MiniButton {
label: "Finish"
visible: controller.running
onClicked: controller.complete()
}
MiniButton {
label: "+5"
visible: controller.running
onClicked: controller.extend(5)
}
MiniButton {
label: "Start focus"
filled: true
visible: !controller.running
onClicked: controller.startWork()
}
MiniButton {
label: "Break"
visible: !controller.running
onClicked: controller.startBreak()
}
Item { Layout.fillWidth: true }
}
}
// ---- progress, in a lane of its own ----------------------------------
Item {
id: progressLane
objectName: "progressLane"
anchors.left: parent.left
anchors.right: parent.right
anchors.bottom: parent.bottom
anchors.leftMargin: 1
anchors.rightMargin: 1
anchors.bottomMargin: 1
height: 3
clip: true
Rectangle {
width: parent.width * Math.max(0, Math.min(1, controller.progress))
height: parent.height
color: mini.accent
opacity: controller.running ? (mini.paused ? 0.45 : 1) : 0.25
Behavior on width { NumberAnimation { duration: 400 } }
}
}
}
}